Assassin’s Creed (2007)
Set in 1191 AD, when the Third Crusade was tearing the Holy Land apart, Assassin’s Creed enables players to become truly immersed into the mindset of Altaïr, the game’s main character, and the rich environments of the game through Jesper Kyd’s thematic original score. The combination of epic orchestral compositions with acoustic, percussion and vocal performances delivers a deeply meditative / spiritual aesthetic with cinematic flair.
Jade Raymond, Producer of Assassin’s Creed: “We listened to many composers before finding the right person for Assassin’s Creed. Jesper Kyd turned out to be the perfect match for the title because he is able to create epic historical pieces fused with both traditional medieval instruments and modern synth sounds.
For Assassin’s Creed we wanted the score to capture the gruesome atmosphere of medieval warfare but also be edgy and contemporary. Jesper not only achieved this balance but also underlined the changes in gameplay and pacing in a way that immerses the player even further into the Assassin’s Creed experience.”
While the graphical beauty and detail of Assassin’s Creed is quite evident visually, the music takes on the same level of precision and attention. Each setting within the game has its own theme and distinct musical identity, ranging from the tragedy-stricken city of Acre to the proud stoic stronghold of Damascus to the powerfully spiritual and multicultural capital of Jerusalem.
In such instances as the surreal and hypnotic compositions that accentuate the Assassin’s approach to his target, Kyd instilled his immersive style and cinematic scoring techniques.
Tracks from Assassin’s Creed
- City of Jerusalem
- Flight Through Jerusalem
- Masyaf Village
- Damascus Underworld
- Animus 1191AD